ABOUT
Jay Lenn
Hello, and welcome to my little piece of the internet!
I am an enthusiastic artist that is specialized in the creation of high-end 3D characters for cinematic and in-game art within the medium of concept, modeling, sculpting, texturing, and finalizing.
I thrive on the developmental and conceptual process, and exploration of character archetypes and creatures throughout different artistic styles and genres.
Since the early 80's, I have been in awe and deeply invested in video games, toys, and movies; and those who lived it, appreciate the remarkable Saturday morning cartoons of that era! Everything from Masters of The Universe, ThunderCats, GI-Joe, to Star Wars and a bunch in between is what captivated me to do what I do today!
During my life's path, I've been greatly privileged to have worked with and learned from so many other amazing artists.
Thank you for dropping by, and best of wishes to you!
Experience:
I have worked and been a part of numerous amazing projects and games. I started my character creation professional career at Ready At Dawn Studios in Irvine, California as a Character Artist. There I had the great experience of working with an incredible team on God of War: Ghost of Sparta and others, for that time, unannounced and prototype games for PS3. I now have had an amazing opportunity to work on The Elder Scrolls: Online at Zenimax Online Studios as a Senior Character Artist. Before and during the latter details, I have worked many years in commercial, broadcast and interactive media. All of this has been such a wonderful and rewarding experience, and I look forward to everyday creating something inspired and challenging!
Please feel free to reach out to me on LinkedIn (link below), or send me a message on my contact link!
I look forward to meeting you!
Have a wonderful day :D
Software
Maya | ZBrush | Substance Painter | Photoshop | Quixel dDO | xNormal | 3D-Coat | 3DS Max | Keyshot | Marmoset Toolbag | CrazyBump | Marvelous Designer